·6 min read
Designing for calm: reducing cognitive load
Why the best interfaces are the ones that ask the least of your attention — and how to design for restraint.
Essays and short notes on product design, motion, and the craft of building digital products.
Why the best interfaces are the ones that ask the least of your attention — and how to design for restraint.
Animation, used well, is invisible. It tells users where things came from and where they're going.
Design systems are products, not projects. Here's what changes once you accept that.